A board game that builds a vision of public space
Board games are becoming an increasingly popular tool to engage in a debate about complex issues. Calls for public engagement of inhabitants and other participants to co-create public spaces can also bring up multiple challenges. Even if more and more experts support public participation and transparency of planning process, traditional methods for inclusion of the public remain uninteresting for residents. Presentations of plans, moderated public debates and surveys are a rather dry insight into otherwise interesting topics.
On the other hand, board games are based on predetermined set of rules and mechanisms, such as role-playing, planning, negotiation, resource management and conflict resolution. Much like in a game, similar mechanism and “rules” are present in real life and in the decision-making process of urban development. That is why we believe board games are a good platform to involve residents in the decision-making process.
City Visionary stimulates players to think about unexpected and undesirable themes of urban life, craft visions of public space and enthuse other players.
Where to play?
We published a limited series of fifty City Visionary board games that will be distributed to whoever wishes to organize a board game event in their neighborhood, town, school or street.
City Visionary is also available in print & play format online for free. You can print it from your computer and play it with friends. We tested the game and prepared a short synopsis that sums up our experience and points out its advantages and different possibilities of use.
The Slovenian version of the game is based on the pilot version of Pow Wow board game which was developed by organizations DCALK & les Chiens de l’Enfer (FR) and Motus Terrae (GR) together with the residents of Greek city of Elefsin in 2016.